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Old Jun 04, 2006, 09:28 AM // 09:28   #1
Desert Nomad
 
Join Date: Jun 2005
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Default Having a special slot for equipped items?

Currently items in weapon sets that are not currently engaged occupy space in your inventory, this can be quite confusing at times (well what if you sell your HoD sword for instance!) and likewise they just plain take up unnecessarily space.

Besides in the spirit of realism it is absolutely silly to imagine a character going down on one knee to open his or her backpack, take out the appropriate weapon, and continue fighting (I know this is a game, nothing about realism, but people seem to hash this same argument against the change of character facial features, so here's one to those of you). Does that even make sense? The enemy can just easily loup your head off while you are busy looking for your weapon

What I'd propose is to have the weapons in weapons sets stored in an entirely different place altogether, one that is totally distinct from your item inventory.

Not only would it help out with our storage woes, it will also greatly help prevent those mishaps when you accidentally lose your weapon due to merchant lag spike

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Old Jun 04, 2006, 09:44 AM // 09:44   #2
Forge Runner
 
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Join Date: Nov 2005
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Guild: The Republic of Sky Pirates
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Default

To avoid the merchant lag thing just put a quest item in your inventory and put imp stuff after it. Like that you just can't sell them unless you want to.

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